Roguelike Megadungeon
David Jackson / Roguelike Heavy Industries
Love This!An analog procedural map generator for the creation of a campaign setting centered around a megadungeon with its own planar cosmology.
A D&D, Into the Odd, NSR, OSR, system neutral action/adventure, fantasy, magical traditional, solo, GM led setting
Content Advisory
Body HorrorMade by humans
Description
Crowdfunding on itch.io from 01 Feb 2025 to 28 Feb 2025
Available to purchase on itch.io in digital, physical, zine format 15 / 20 USD (digital/physical)
I have been working on this toolbox for 3 years with a motley crew of talented individuals. The game features art by Roque Romero, whose work appears in Cairn 2E and Skyrealms, creative editing by Samuel Mui, author of Horse Girl and Capitalites, writing by BJ Recio, author of Cockamania!, layout by Tony Jaguar, whose work appears in The Weeps and Her Heart in a Porcelain Jar and copyediting by Seth Ian, author of Troika sphere Spectacle and Twice Made, Once Forgotten.
The game is based on an OSR-ified analog version of a rogue-like computer used algorithm to generate dungeons, in practice this means using a workbook and some flavorful tables to generate dungeons. It also utilises a second dice drop method that is interchangeable with the worksheet method. The map generator works not only for dungeons, but overland areas, settlements, buildings and street corners, and more abstract relationship maps. It is a full campaign setting generation toolbox.
Details
Country United States |
Use of AI none |
Playstyle traditional, solo, GM led |