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Whimsy Machine

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A gun in act one must be redeemed for plot points by act three.

A original/unique single session, solo game

Universal / All ages
Content AdvisoryGenre Agnostic; Setting Agnostic

Made by humans

Posted by admin in role-playing

Description

in digital, pdf format

Chekhov’s Coupons is an experimental writing exercise disguised as a game. Use these rules to practice wildly exaggerated versions of the principles of “Chekhov’s Gun” and “Plot Coupons”. These steps will take you through writing an extremely self-referential story, in which much more than just the rifles on the wall in act one will fire by act three.


Contains rules for writing a story, as well as a complete sample story using these rules.


Made for the Bad Art Jam. 22 pages + cover.


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